Project News
Posted by: _people_, 25, March 2023, 21:14:04
Posted by: myths, 09, April 2022, 11:31:48
I have removed the switches from the outside part of the graveyard at Maus that were a fog making machine that never worked. The switches levitating in the middle of the map were strange and non functional so I replaced [...]
Posted by: _people_, 12, March 2022, 17:36:42
The client and server have been updated to version 0.10.9. Here is a list of player-visible changes. Not all changes are on this list because there are almost 1000 commits since the last major release and it would take ages [...]
Posted by: _people_, 01, January 2022, 19:04:04
Posted by: _people_, 10, October 2021, 06:03:58
I have just updated Main to feature randomly-generated dungeons. Please play through the dungeon and try to find anything I can do to improve it. This feature is still in its early days. There's only 1 dungeon template available (though [...]
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Posted by: myths, 18, April 2022, 19:21:51
I decided to create a thread for this so it can be accessed/ added to in the future. Also there is too much for the chat box. I have put Grommit's Event notifications for when the Event maps are [...]
Posted by: _people_, 14, March 2022, 07:24:57
Main has been updated to 0.10.9-b. Some bugfixes, and introduce a new tutorial area for players which leads them into Guild Hall for the remainder of their training. Here is a list of player-visible fixes.
Posted by: _people_, 10, March 2022, 21:56:08
The client and server will be updated to version 0.10.9 at 5:00 PM GMT (12:00 PM EST) on Saturday, March 12. Here is a list of player-visible changes. Not all changes are on this list because there are almost 1000 [...]
Posted by: _people_, 10, October 2021, 19:22:08
Main has been updated to 0.10.8-j. Changes include some crash bugfixes, parties being fixed, and player gravestones have been removed. Here is a list of player-visible fixes.
Posted by: smacky, 01, October 2020, 12:27:26
Main has been updated to interim 0.10.8-i (20201001). Loads of player-visible changes this time. One big one is to do with identifying, detecting magic/curse, etc on items. These actions are now all given the generic name 'declaring'. In broad [...]
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