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sounds good, but...part of the reason (i would think) for "LOAD" is we only fetch updated gfx when they're needed. in theory this means smaller downloads per client and fewer bw bottlenecks for the server.Example: Joe updates all the raas, lom, vh, and skel dragon faces. Under current scheme these are fetched as needed as each playeer progresses through DT (yes, lots of "LOAD" which I agree is horrid). Under your scheme EVERY client fetches ALL new gfx at connection, eveb, eg, when the player is new and the gfx won't be relevant for many weeks.
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