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Minor point but imo at 1pix/msp this mapset is way too big.Related: the non-play area:play area and passage:room ratios are too high. Also can u add to the algo a chance to merge 2+ nearby rooms (not nec completely so we get topographically interesting shapes.
Doesn't matter, you'd die anyway. Shroud's a hacker. After many hours of deep thought I have came to that conclusion.
Started by theraven
Started by zachary
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