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Author Topic:  Joes archs  (Read 2285130 times)

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myths

« Reply #555 on: 31, January 2019, 16:27:58 »
Looks like a nice tool for Admins when a player is being a pain.
My retirement approaches...like the Grim Reaper

myths

« Reply #556 on: 01, February 2019, 09:25:44 »
I am really in love with the new white light effects you have been putting in and I have noticed them on a sword or 2 I have found.
I was thinking this could make a beautiful Holy Armor with the same lighting effects that you gave the alters and even a little cross on the middle of the armor.  Nothing extreme for the priest class, may be Wis +4, Grace Regen +15, AC 50, level req 80
In fact I would let the Skele Mage in the room with 2 skeletons next to where you enter the lowest level of Maus drop it. A pain to camp there - I know I'm always hitting him thinking he has something to drop  ::)
My retirement approaches...like the Grim Reaper

Joe

« Reply #557 on: 02, February 2019, 02:28:54 »
I started on this:
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

myths

« Reply #558 on: 03, February 2019, 11:03:58 »
Love the lighting effect Joe, great work as always.
I f you look in my inventory box you will see Ninja Bracers of Wisdom, 2 have dropped today. Love the pink color! You can also see my Demon Shield glowing.
« Last Edit: 03, February 2019, 11:05:34 by myths »
My retirement approaches...like the Grim Reaper

Joe

« Reply #559 on: 05, February 2019, 08:13:21 »
Just in case we need one of these... ::)
* totem.avi (1042.5 kB - downloaded 60 times.)
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

Joe

« Reply #560 on: 10, February 2019, 12:06:48 »
Shoreline testing
* wavess.avi (502 kB - downloaded 59 times.)
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

myths

« Reply #561 on: 10, February 2019, 15:05:23 »
Very nice. You could add some of your sparkles at random in the water to simulate the sun reflecting off of the water.    :-*
My retirement approaches...like the Grim Reaper

Joe

« Reply #562 on: 11, February 2019, 01:48:23 »
It's tricky working with the water arches.  For one they can't be animated since layer 1 and 2 items can not be.  Also atm they only use one image for all the water, so if I put a sparkle on one it shows on all of them.  Even the shoreline I've made are layer 2 but I cheated and made them layer 3 masks so they could be animated. 

Hopefully sometime in the future we can animate the water and have a really nice looking lake.
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

Joe

« Reply #563 on: 04, May 2019, 13:53:37 »
Working on adding shoreline arches

Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

_people_

« Reply #564 on: 05, May 2019, 03:33:57 »
Something's off with the bridge area.



Looks like you're putting the water tiles above the normal floor layer. I'm assuming this means animations aren't allowed on floors? I'll have to fix that if so. I believe this is causing the issue because there's 2 different objects (shoreline masks and the water, which is acting as a mask) on the same layer.

Hmm, /resetmap fixed the issue but it still occurs sometimes when loading a new map. I also notice that when the player steps on the shore tiles (which shouldn't happen too often as only SA's/MM's should be standing there) they turn to black.

I'll have to find a way to update the client for this but I'll be away for a few weeks until June.

Another (minor) issue is that the animations aren't syncing between maps. This'll be much more difficult to fix but I think I may have a way to do so. It'll have to be part of the client overhaul though.
-- _people_ :)

Joe

« Reply #565 on: 05, May 2019, 05:26:04 »
Hmm, I'll have to turn the water anim off for now and set it as layer 1.  This was the problem as you mentioned, the layer 1 and 2 arches are not able to be animated.  I cheated and tried setting them as layer 3 but I'll change them back and wait for the update.

Seems funny though that it didn't work since I set the water as layer 3 and the shoreline as layer 4.

Got so excited for animated water I cheated a bit lol,  oops!
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

Joe

« Reply #566 on: 23, May 2019, 03:48:40 »
*NEW JUST ADDED IN GAME!!*  Pendant of Agrion, very rare random drop.  Str +10, Cha -5, Stealth, Fire resist -20%, HP +200, Attacks Paralyze 30%.   Who will be the first to find it??  Have fun!!  ;D
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

Joe

« Reply #567 on: 24, May 2019, 23:14:32 »
Hi, need some help setting up the .arc and .anim files for these.  Thanks.


EDIT: Change of plans, I'm just going to remove the door and use the frame.  I can make the .arc   ;)
« Last Edit: 25, May 2019, 00:05:22 by Joe »
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

Husavik.

« Reply #568 on: 05, June 2019, 19:08:04 »
*NEW JUST ADDED IN GAME!!*  Pendant of Agrion, very rare random drop.  Str +10, Cha -5, Stealth, Fire resist -20%, HP +200, Attacks Paralyze 30%.   Who will be the first to find it??  Have fun!!  ;D
(Attachment Link)

I guess I am  :) !  I just got one from a random wraith  ;D  Pretty hard to believe, so quick, but proof is in Museum  :P

Joe

« Reply #569 on: 06, June 2019, 04:20:38 »
Wow gratzz!!  You're very lucky.  ;D  Lets see if you're lucky enough to find this new pendant.
Pendant of Agrion of the Priest: Con+10, fire resist -20, cold resist -20, reflect ammo, hp+200, Grace+50, Attacks Godpower 30%


Also added this Life gear set, very rare random drops, each piece has hp+200.  Happy Hunting!  8)

« Last Edit: 06, June 2019, 13:36:21 by Joe »
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

 

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