You asked for log files, this one was in .log format, the other is html but doesn't really say anything....
Ogre.log:
22:37:45: Creating resource group General
22:37:45: Creating resource group Internal
22:37:45: Creating resource group Autodetect
22:37:45: SceneManagerFactory for type 'DefaultSceneManager' registered.
22:37:45: Registering ResourceManager for type Material
22:37:45: Registering ResourceManager for type Mesh
22:37:45: Registering ResourceManager for type Skeleton
22:37:45: MovableObjectFactory for type 'ParticleSystem' registered.
22:37:45: OverlayElementFactory for type Panel registered.
22:37:45: OverlayElementFactory for type BorderPanel registered.
22:37:45: OverlayElementFactory for type TextArea registered.
22:37:45: Registering ResourceManager for type Font
22:37:45: ArchiveFactory for archive type FileSystem registered.
22:37:45: ArchiveFactory for archive type Zip registered.
22:37:45: FreeImage version: 3.9.3
22:37:45: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
22:37:45: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
22:37:45: DDS codec registering
22:37:45: Registering ResourceManager for type HighLevelGpuProgram
22:37:45: Registering ResourceManager for type Compositor
22:37:45: MovableObjectFactory for type 'Entity' registered.
22:37:45: MovableObjectFactory for type 'Light' registered.
22:37:45: MovableObjectFactory for type 'BillboardSet' registered.
22:37:45: MovableObjectFactory for type 'ManualObject' registered.
22:37:45: MovableObjectFactory for type 'BillboardChain' registered.
22:37:45: MovableObjectFactory for type 'RibbonTrail' registered.
22:37:45: Loading library .\RenderSystem_GL
22:37:45: Installing plugin: GL RenderSystem
22:37:45: OpenGL Rendering Subsystem created.
22:37:46: Plugin successfully installed
22:37:46: Loading library .\Plugin_ParticleFX
22:37:46: Installing plugin: ParticleFX
22:37:46: Particle Emitter Type 'Point' registered
22:37:46: Particle Emitter Type 'Box' registered
22:37:46: Particle Emitter Type 'Ellipsoid' registered
22:37:46: Particle Emitter Type 'Cylinder' registered
22:37:46: Particle Emitter Type 'Ring' registered
22:37:46: Particle Emitter Type 'HollowEllipsoid' registered
22:37:46: Particle Affector Type 'LinearForce' registered
22:37:46: Particle Affector Type 'ColourFader' registered
22:37:46: Particle Affector Type 'ColourFader2' registered
22:37:46: Particle Affector Type 'ColourImage' registered
22:37:46: Particle Affector Type 'ColourInterpolator' registered
22:37:46: Particle Affector Type 'Scaler' registered
22:37:46: Particle Affector Type 'Rotator' registered
22:37:46: Particle Affector Type 'DirectionRandomiser' registered
22:37:46: Particle Affector Type 'DeflectorPlane' registered
22:37:46: Plugin successfully installed
22:37:46: Loading library .\Plugin_CgProgramManager
22:37:46: Installing plugin: Cg Program Manager
22:37:46: Plugin successfully installed
22:37:46: *-*-* OGRE Initialising
22:37:46: *-*-* Version 1.6.0RC1 (Shoggoth)
22:37:46: Added resource location 'media' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/materials' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/models' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/particle' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/textures' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/textures/models' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/textures/tiles' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/textures/items' of type 'FileSystem' to resource group 'General'
22:37:46: Added resource location 'media/textures/fonts' of type 'FileSystem' to resource group 'General'
22:37:46: Creating resource group Gui
22:37:46: Added resource location 'media/textures' of type 'FileSystem' to resource group 'Gui'
22:37:46: Added resource location 'media/textures/fonts' of type 'FileSystem' to resource group 'Gui'
22:37:46: Added resource location 'media/textures/items' of type 'FileSystem' to resource group 'Gui'
22:37:48: CPU Identifier & Features
22:37:48: -------------------------
22:37:48: * CPU ID: GenuineIntel: Mobile Intel(R) Pentium(R) III CPU - M 1200MHz
22:37:48: * SSE: yes
22:37:48: * SSE2: no
22:37:48: * SSE3: no
22:37:48: * MMX: yes
22:37:48: * MMXEXT: yes
22:37:48: * 3DNOW: no
22:37:48: * 3DNOWEXT: no
22:37:48: * CMOV: yes
22:37:48: * TSC: yes
22:37:48: * FPU: yes
22:37:48: * PRO: no
22:37:48: * HT: no
22:37:48: -------------------------
22:37:48: *** Starting Win32GL Subsystem ***
22:37:48: GLRenderSystem::_createRenderWindow "OGRE Render Window", 1024x768 windowed miscParams: FSAA=0 colourDepth=32 displayFrequency=0 gamma=false vsync=false
22:37:49: Created Win32Window 'OGRE Render Window' : 1024x768, 32bpp
22:37:49: GL_VERSION = 1.3.1006 WinXP Release
22:37:49: GL_VENDOR = ATI Technologies Inc.
22:37:49: GL_RENDERER = RADEON 7000 SW TCL x86/SSE
22:37:49: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
22:37:49: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control
22:37:49: ***************************
22:37:49: *** GL Renderer Started ***
22:37:49: ***************************
22:37:49: Registering ResourceManager for type GpuProgram
22:37:49: GL: Using PBuffers for rendering to textures
22:37:49: RenderSystem capabilities
22:37:49: -------------------------
22:37:49: RenderSystem Name: OpenGL Rendering Subsystem
22:37:49: GPU Vendor: ati
22:37:49: Device Name: RADEON 7000 SW TCL x86/SSE
22:37:49: Driver Version: 1.3.1006.0
22:37:49: * Fixed function pipeline: yes
22:37:49: * Hardware generation of mipmaps: yes
22:37:49: * Texture blending: yes
22:37:49: * Anisotropic texture filtering: yes
22:37:49: * Dot product texture operation: yes
22:37:49: * Cube mapping: yes
22:37:49: * Hardware stencil buffer: yes
22:37:49: - Stencil depth: 8
22:37:49: - Two sided stencil support: no
22:37:49: - Wrap stencil values: yes
22:37:49: * Hardware vertex / index buffers: no
22:37:49: * Vertex programs: no
22:37:49: * Fragment programs: no
22:37:49: * Geometry programs: no
22:37:49: * Supported Shader Profiles:
22:37:49: * Texture Compression: yes
22:37:49: - DXT: yes
22:37:49: - VTC: no
22:37:49: * Scissor Rectangle: yes
22:37:49: * Hardware Occlusion Query: yes
22:37:49: * User clip planes: yes
22:37:49: * VET_UBYTE4 vertex element type: yes
22:37:49: * Infinite far plane projection: yes
22:37:49: * Hardware render-to-texture: yes
22:37:49: * Floating point textures: no
22:37:49: * Non-power-of-two textures: no
22:37:49: * Volume textures: yes
22:37:49: * Multiple Render Targets: 1
22:37:49: - With different bit depths: no
22:37:49: * Point Sprites: no
22:37:49: * Extended point parameters: yes
22:37:49: * Max Point Size: 6.25906e+022
22:37:49: * Vertex texture fetch: yes
22:37:49: - Max vertex textures: 1624
22:37:49: - Vertex textures shared: yes
22:37:49: * Render to Vertex Buffer : no
22:37:49: * GL 1.5 without VBO workaround: no
22:37:49: * Frame Buffer objects: no
22:37:49: * Frame Buffer objects (ARB extension): no
22:37:49: * Frame Buffer objects (ATI extension): no
22:37:49: * PBuffer suppport: yes
22:37:49: * GL 1.5 without HW-occlusion workaround: no
22:37:49: Registering ResourceManager for type Texture
22:37:49: ResourceBackgroundQueue - threading disabled
22:37:49: Particle Renderer Type 'billboard' registered
22:37:49: Parsing scripts for resource group Autodetect
22:37:49: Finished parsing scripts for resource group Autodetect
22:37:49: Parsing scripts for resource group General
22:37:49: Parsing script GuiWindow.material
22:37:49: Parsing script NPC.material
22:37:49: Parsing script Terrain.material
22:37:49: Parsing script Particles.particle
22:37:49: Finished parsing scripts for resource group General
22:37:49: Parsing scripts for resource group Gui
22:37:49: Finished parsing scripts for resource group Gui
22:37:49: Parsing scripts for resource group Internal
22:37:49: Finished parsing scripts for resource group Internal
22:37:49: WARNING: material Terrain/Land has no supportable Techniques and will be blank. Explanation:
Pass 0: Vertex program VP_Land_Lod0 cannot be used - not supported.
Pass 0: Vertex program VP_Land_Lod0 cannot be used - not supported.
22:37:49: WARNING: material Terrain/Water has no supportable Techniques and will be blank. Explanation:
Pass 0: Vertex program VP_Water_Lod0 cannot be used - not supported.
client_log.html:
Daimonin Ogre3d Client - Logfile
Started: 28.11.2009 22:37:49
Init TileEngine
Map size: 64 * 64 Subtiles.
Visible: 48 * 48 Subtiles.
Setting LoD to 1. Atlas size is 1024x1024.
Creating tile chunk...