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Author Topic:  Updating Server in Mapmaker  (Read 3181 times)

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clobber

« on: 14, July 2014, 18:14:01 »
It's driving me crazy! I updated all my arches and also the server folder from /main/server, /main/arch, and /daiserv/arch, but I keep getting non-matching archetypes from some of the new items.

Code: [Select]
*** TIMESTAMP: 2014-07-14 14:32:27 ***

Daimonin v0.10.5-ac (pwd mngmnt) (protocol version 991031).
Copyright (C) 2002-2009 Michael Toennies.
Reading bmaps from ./lib/bmaps...done (got 9190/9191/9191)
Reading animations from ./lib/animations...
done. (got 753)
Reading archetypes from ./lib/archetypes...
 arch-pass 1...
 done.
 setting up archetable...done
 reading artifacts from ./lib/artifacts...done.
 adding local artifacts from books.art...done.
 adding local artifacts from captured_stronghold.art...MAPBUG: Object <no ->arch> - can't find face shield_worm.101.
done.
 adding local artifacts from catacombs.art...MAPBUG: Object <no ->arch> - can't find face wizard_boots.101.
done.
 adding local artifacts from dark_cave.art...MAPBUG: Object <no ->arch> - can't find face bracers_fire_wyvern.101.
BUG: Unable to find animation bracers_fire_wyvern
MAPBUG: Object <no ->arch> - can't find face amulet_shielding_worm.101.
BUG: Unable to find animation amulet_shielding_worm
done.
 adding local artifacts from dark_temple.art...MAPBUG: Object <no ->arch> - can't find face girdle_killrin_priest.101.
BUG: Unable to find animation girdle_killrin_priest
MAPBUG: Object <no ->arch> - can't find face robe_killrin_priest.101.
BUG: Unable to find animation robe_killrin_priest
done.
 adding local artifacts from demon_plane.art...BUG: Unable to find animation armour_skel_lord
MAPBUG: Object ring_generic - can't find face ring_fire1.101.
BUG: Unable to find animation ring_fire1
MAPBUG: Object ring_generic - can't find face ring_ice1.101.
BUG: Unable to find animation ring_ice1
BUG: Unable to find animation boots_demon
MAPBUG: Object <no ->arch> - can't find face crystal_mail_eye.101.
BUG: Unable to find animation panmail
done.
 adding local artifacts from drow.art...MAPBUG: Object <no ->arch> - can't find face robe_black_mage.101.
MAPBUG: Object <no ->arch> - can't find face boots_black_mage.101.
done.
 adding local artifacts from ghostly_temple.art...MAPBUG: Object <no ->arch> - can't find face girdle_killrin_warrior.101.
BUG: Unable to find animation girdle_killrin_warrior
MAPBUG: Object <no ->arch> - can't find face hat_black_mage.101.
done.
 adding local artifacts from hole_mugwump.art...MAPBUG: Object <no ->arch> - can't find face amulet_mugwump.101.
done.
 adding local artifacts from kobold_poncho.art...MAPBUG: Object <no ->arch> - can't find face vest_shaman.101.
done.
 adding local artifacts from jagged_cave.art...MAPBUG: Object <no ->arch> - can't find face helmet_killrin_warrior.101.
BUG: Unable to find animation helmet_killrin_warrior
done.
 adding local artifacts from armour_guards_royal_enchanted.art...done.
 adding local artifacts from mysterious_vault_items.art...MAPBUG: Object <no ->arch> - can't find face shield_killrin_priest.101.
BUG: Unable to find animation shield_killrin_priest
MAPBUG: Object <no ->arch> - can't find face girdle_killrin_agility.101.
BUG: Unable to find animation girdle_killrin_agility
MAPBUG: Object <no ->arch> - can't find face shoulder_killrin_warrior.101.
BUG: Unable to find animation shoulder_killrin_warrior
BUG: Unable to find animation legs_killrin_agility
MAPBUG: Object <no ->arch> - can't find face legs_killrin_agility.101.
done.
 adding local artifacts from old_outpost.art...MAPBUG: Object <no ->arch> - can't find face helm_stone_giant.101.
done.
 adding local artifacts from pilfered_mine.art...BUG: Unable to find animation shield_wizard
MAPBUG: Object <no ->arch> - can't find face shield_wizard.101.
MAPBUG: Object <no ->arch> - can't find face hat_wizard1.101.
done.
 adding local artifacts from armour_priest.art...MAPBUG: Object <no ->arch> - can't find face armour_priest.101.
done.
 adding local artifacts from underground_city.art...BUG: Unable to find animation bracers_killrin_priest
MAPBUG: Object <no ->arch> - can't find face bracers_killrin_priest.101.
done.
 adding local artifacts from human_plane.art...done.
 loading treasure...
 adding local treasures from dev_maps.tl...done.
 adding local treasures from mysterious_vault.tl...BUG: Treasure lacks archetype: legs_guards_royal
BUG: Treasure lacks archetype: armour_guards_royal
BUG: Treasure lacks archetype: helmet_guards_royal
BUG: Treasure lacks archetype: shield_guards_royal
BUG: Treasure lacks archetype: belt_guards_royal
BUG: Treasure lacks archetype: boots_guards_royal
BUG: Treasure lacks archetype: bracers_guards_royal
BUG: Treasure lacks archetype: guants_guards_royal
BUG: Treasure lacks archetype: shoulders_guards_royal
Fatal: Shutdown server. Reason: BUG flood

What am I doing wrong? Did I miss something? All my copies were up to date.
Posted by Clobber

Collector Of Burnt out torches, 0 and Counting.

,-.  ___ ,-.
 \/ .   .  \ / 
(___O___)
 /  \      /   )
 ( ||       || )
  000     000
Woof, Woof!

Quote from: Longir
I use caution, fear is a distraction

_people_

« Reply #1 on: 14, July 2014, 19:04:47 »
Easiest solution would be to delete /planes/demon_plane/mysterious_vault/mysterious_vault.tl. Unless you're working with that dungeon you won't need it.

Problem is that you're missing some arches. I'm not really sure why, because I don't recall where those arches are (I think Daiserv?). Make sure you've recollected the arches, and if you aren't using w32_start_server.bat copy all the files (not folders!) in the /arch directory to /server/lib.

Normally this wouldn't be a problem, but since so many bugs happened within a short time the server got paranoid and gave up before anything else went wrong (which is really an important security feature).
-- _people_ :)

Joe

« Reply #2 on: 14, July 2014, 21:42:04 »
All those items and anims are found on main server/arch/armour.
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

clobber

« Reply #3 on: 14, July 2014, 22:07:01 »
Yeah, I copied them over which is why I"m more confused than normal.
Posted by Clobber

Collector Of Burnt out torches, 0 and Counting.

,-.  ___ ,-.
 \/ .   .  \ / 
(___O___)
 /  \      /   )
 ( ||       || )
  000     000
Woof, Woof!

Quote from: Longir
I use caution, fear is a distraction

smacky

« Reply #4 on: 14, July 2014, 22:30:46 »
Bit confused by this  talk of main/arch and main_server/arch. It should be [sf]/trunk/arch.

But don't forget you need the latest maps too. So make sure your local arches and maps are backed up safely. Then remove the mapmaker arch and maps entirely. Then copy sf/trunk/arch and sf/trunk/maps to mapmaker. Then copy daiserv/arch and daiserv/maps over the top. Then copy your backups over this. Then try running it (recollect  first).

clobber

« Reply #5 on: 15, July 2014, 14:06:14 »
In my directory I have /daiserv, /main, /streams, /test and /trunk.

I was copying from /main, so I'll try with /trunk now. Thanks Smacky :)
Posted by Clobber

Collector Of Burnt out torches, 0 and Counting.

,-.  ___ ,-.
 \/ .   .  \ / 
(___O___)
 /  \      /   )
 ( ||       || )
  000     000
Woof, Woof!

Quote from: Longir
I use caution, fear is a distraction

clobber

« Reply #6 on: 15, July 2014, 14:44:29 »
Alas, a new problem.

Code: [Select]

*** TIMESTAMP: 2014-07-15 13:42:33 ***

Daimonin v0.10.7 (protocol version 991031).
Copyright (C) 2002-2009 Michael Toennies.
Reading bmaps from ./lib/bmaps...done (got 9856/9857/9857)
Reading animations from ./lib/animations...
done. (got 760)
Reading archetypes from ./lib/archetypes...
 arch-pass 1...
 done.
 setting up archetable...done
 reading artifacts from ./lib/artifacts...done.
 adding local artifacts from books.art...done.
 adding local artifacts from captured_stronghold.art...done.
 adding local artifacts from catacombs.art...done.
 adding local artifacts from dark_cave.art...done.
 adding local artifacts from dark_temple.art...done.
 adding local artifacts from demon_plane.art...done.
 adding local artifacts from drow.art...done.
 adding local artifacts from ghostly_temple.art...done.
 adding local artifacts from hole_mugwump.art...done.
 adding local artifacts from kobold_poncho.art...done.
 adding local artifacts from jagged_cave.art...done.
 adding local artifacts from armour_guards_royal_enchanted.art...done.
 adding local artifacts from mysterious_vault_items.art...done.
 adding local artifacts from old_outpost.art...done.
 adding local artifacts from pilfered_mine.art...done.
 adding local artifacts from armour_priest.art...done.
 adding local artifacts from underground_city.art...done.
 adding local artifacts from human_plane.art...done.
 loading treasure...
 adding local treasures from dev_maps.tl...done.
 adding local treasures from mysterious_vault.tl...done.
 adding local treasures from underground_city.tl...done.
 link treasure lists pass 2...
 done
 arch-pass 2...
BUG: failed to find other_arch close_sack_bonus
BUG: failed to find other_arch close_sack_starter
 done
 artifact-pass 2...
 reading artifacts from ./lib/artifacts...done.
 adding local artifacts from books.art...done.
 adding local artifacts from captured_stronghold.art...done.
 adding local artifacts from catacombs.art...done.
 adding local artifacts from dark_cave.art...done.
 adding local artifacts from dark_temple.art...done.
 adding local artifacts from demon_plane.art...done.
 adding local artifacts from drow.art...done.
 adding local artifacts from ghostly_temple.art...done.
 adding local artifacts from hole_mugwump.art...done.
 adding local artifacts from kobold_poncho.art...done.
 adding local artifacts from jagged_cave.art...done.
 adding local artifacts from armour_guards_royal_enchanted.art...done.
 adding local artifacts from mysterious_vault_items.art...done.
 adding local artifacts from old_outpost.art...done.
 adding local artifacts from pilfered_mine.art...done.
 adding local artifacts from armour_priest.art...done.
 adding local artifacts from underground_city.art...done.
 adding local artifacts from human_plane.art...done.
 done.
Reading archetypes done.
Reading clockdata from ./data/clockdata...tadtick=10
Reading sound definitions from ./lib/client_sounds...done.
INFO:: Could not open ./data/temp.maps for reading!
Initializing spells...done.
Init races...
RACE snowcreature (corpse_default - 2 member): snowman_evil2(0), snowman_evil(0),
RACE tarrasque (corpse_default - 1 member): chaotic_tarrasque-mob(0),
RACE spider (corpse_default - 2 member): monstrous_leaf_spider-mob(0), giant_leaf_spider-mob(0),
RACE pumpkin (corpse_default - 2 member): g_pumpkin(0), demon_pumpkin(0),
RACE wyvern (corpse_default - 1 member): wyvern(0),
RACE zombie (corpse_default - 1 member): zombie(0),
RACE undead (corpse_default - 2 member): vampire_lord(0), vampire(0),
RACE skeleton (corpse_default - 5 member): skeleton(0), skel_mage(0), skel_fighter3(0), skel_fighter2(0), skel_fighter1(0),
RACE ghost (corpse_default - 2 member): wraith(0), lost_soul(0),
RACE ghoul (corpse_default - 1 member): ghoul(0),
RACE druj (corpse_default - 1 member): druj_skull(0),
RACE lich (corpse_default - 4 member): lich_lord(0), lich(0), demilich(0), barrow_wight(0),
RACE troll (corpse_default - 1 member): troll(0),
RACE golem (corpse_default - 6 member): sparkle_black_golem_mage(0), golem_mage(0), black_golem_mage(0), lavagolem(0), icegolem(0), golem(0),
RACE tree (corpse_default - 3 member): treant_evil(0), treant_ancient(0), quickwood(0),
RACE orc (corpse_default - 10 member): headless_horseman(0), orc_warlord(0), orc_sorcerer(0), orc_priest(0), orc_outlaw(0), orc_warrior(0), orc_fighter(0), orc_captain(0), orc_berserker(0), orc_archer(0),
RACE slug (corpse_default - 1 member): slug_giant(0),
RACE salamand (corpse_default - 1 member): salamand(0),
RACE mushroom (corpse_default - 1 member): fungus(0),
RACE minotaur (corpse_default - 1 member): minotaur(0),
RACE insect (corpse_default - 10 member): spider_widow(0), spider(0), skorpion(0), krillen(0), wasp_giant(0), hornet(0), bee_killer(0), ant_soldier(0), ant_red(0), ant_queen(0),
RACE giant (corpse_default - 7 member): giant_stone(0), ogre(0), giant_hill(0), giant_frost(0), giant_fire(0), ettin(0), cyclops(0),
RACE drow (corpse_default - 5 member): drow_sorcerer(0), drow_guard(0), drow_fighter(0), drow_captain(0), drow_annihilator(0),
RACE mud elemental (corpse_default - 1 member): mud_hand(0),
RACE elemental (corpse_default - 1 member): elemental_ice(0),
RACE dragon (corpse_default - 6 member): dragon_water_small(0), dragon_skeletal(0), dragon_red(0), dragon_green(0), dragon_blu(0), dragon_black(0),
RACE demon (corpse_default - 11 member): raas(0), oty(0), lom_lobon(0), devil_lord(0), demon_sfire(0), demon_lord(0), demon_green(0), demon_goat(0), demon_armour(0), bone_devil(0), abomination_small(0),
RACE kobold (corpse_default - 5 member): kobold_shaman(0), kobold_guard(0), kobold_fighter(0), kobold_big(0), kobold(0),
RACE knome (corpse_default - 1 member): knome(0),
RACE hobgoblin (corpse_default - 1 member): hobgoblin(0),
RACE goblin (corpse_default - 1 member): goblin(0),
RACE gnoll (corpse_default - 1 member): gnoll(0),
RACE angel (corpse_default - 1 member): angel_warrior(0),
RACE beholder (corpse_default - 2 member): oclunus(0), beholder_dread(0),
RACE worm (corpse_default - 2 member): worm_purple(0), worm(0),
RACE rat (corpse_default - 4 member): rat_d(0), rat_c(0), rat_b(0), rat_a(0),
RACE mouse (corpse_default - 1 member): mouse(0),
RACE reptile (corpse_default - 4 member): rattle_snake(0), snake(0), newt(0), crocodile(0),
RACE rodent (corpse_default - 1 member): mugwump(0),
RACE larva (corpse_default - 1 member): larva(0),
RACE horse (corpse_default - 1 member): horse_white(0),
RACE frog (corpse_default - 1 member): frog(0),
RACE dog (corpse_default - 3 member): wolf(0), dog_wild(0), dog_brown(0),
RACE deer (corpse_default - 1 member): deer(0),
RACE bovine (corpse_default - 1 member): cow_small(0),
RACE chicken (corpse_default - 2 member): rooster(0), chicken_large(0),
RACE cat (corpse_default - 2 member): cat_wild(0), cat_black(0),
RACE penguin (corpse_default - 1 member): penguin(0),
RACE bird (corpse_default - 3 member): owl_snow_large(0), owl_snow(0), parrot(0),
RACE bear (corpse_default - 1 member): bear_grey(0),
RACE animal (corpse_default - 1 member): brnbat(0),
RACE slime (corpse_default - 17 member): slime_b(0), slime(0), pudding_red(0), pudding_green(0), pudding_brown(0), pudding_blue(0), pudding_black(0), gray_ooze(0), jelly_spotted(0), jelly_red(0), jelly_ochre(0), jelly_green(0), jelly_blue(0), cube_gel(0), blob_quivering(0), blob_poison(0), blob_acid(0),
RACE human (corpse_default - 48 member): santa(0), dancerm1(0), dancerf1(0), cherub(0), woman_old(0), female2(0), female1(0), thief_female(0), chef(0), bartender(0), barmaid(0), weapon_smith(0), smith(0), ranger(0), sadpriest(0), priest_robed(0), priest_green(0), priest_church(0), ship_captain(0), pirate_sorceress(0), pirate_3(0), pirate_2(0), pirate(0), oarman(0), traveller_wife(0), traveller_parka(0), tailor(0), peasant(0), hobo_old(0), queen(0), noble(0), king(0), monk(0), wizard_white(0), wizard_fm(0), seether(0), mage_old(0), guard_royal(0), guard_pole(0), guard2(0), guard(0), childm2(0), childm1(0), childf2(0), childf1(0), archer(0), human_male(0), human_female(0),
RACE half-elf (corpse_default - 2 member): half_elf_male(0), half_elf_female(0),
RACE elf (corpse_default - 3 member): elven_merchant(0), elf_male(0), elf_female(0),
RACE dwarf (corpse_default - 4 member): dwarf_noble(0), dwarf_fighter(0), dwarf_male(0), dwarf_female(0),
RACE avatar (corpse_default - 1 member): tabernacle_avatar(0),
done.
Initializing gods...done.
Initializing reading data...Reading messages from ./lib/messages...done.
 Reading bookarch from ./data/bookarch...
 done.
init_mon_info() got 199 monsters ... done.
Reading alchemical formulae from ./lib/formulae...done.
Checking formulae lists...done.
Initializing skills...
  Adding skillgroup experience_agility at #0!
  Adding skillgroup experience_charisma at #1!
  Adding skillgroup experience_mental at #2!
  Adding skillgroup experience_misc at #6!
  Adding skillgroup experience_physical at #3!
  Adding skillgroup experience_power at #4!
  Adding skillgroup experience_wis at #5!
  Adding skill skill_alchemy at #0!
  Ignoring skill skill_bargaining because it is unimplemented!
  Ignoring skill skill_bowyer because it is unimplemented!
  Ignoring skill skill_clawing because it is unimplemented!
  Ignoring skill skill_disarm_trap because it is unimplemented!
  Adding skill skill_find_traps at #2!
  Ignoring skill skill_flame_touch because it is unimplemented!
  Ignoring skill skill_hide because it is unimplemented!
  Ignoring skill skill_identify because it is unimplemented!
  Ignoring skill skill_inscription because it is unimplemented!
  Ignoring skill skill_jeweler because it is unimplemented!
  Ignoring skill skill_jumping because it is unimplemented!
  Ignoring skill skill_karate because it is unimplemented!
  Ignoring skill skill_levitate because it is unimplemented!
  Adding skill skill_literacy at #3!
  Ignoring skill skill_lockpick because it is unimplemented!
  Ignoring skill skill_thaumaturgy because it is unimplemented!
  Ignoring skill skill_meditation because it is unimplemented!
  Ignoring skill skill_climbing because it is unimplemented!
  Ignoring skill skill_oratory because it is unimplemented!
  Adding skill skill_praying at #1!
  Adding skill skill_punching at #11!
  Adding skill skill_bow_archery at #12!
  Adding skill skill_sling_archery at #13!
  Adding skill skill_xbow_archery at #14!
  Adding skill skill_remove_trap at #15!
  Ignoring skill skill_sense_curse because it is unimplemented!
  Ignoring skill skill_sense_magic because it is unimplemented!
  Ignoring skill skill_set_trap because it is unimplemented!
  Ignoring skill skill_singing because it is unimplemented!
  Ignoring skill skill_smithery because it is unimplemented!
  Adding skill skill_spellcasting at #17!
  Ignoring skill skill_stealing because it is unimplemented!
  Adding skill skill_throwing at #16!
  Adding skill skill_use_magic_item at #4!
  Adding skill skill_2h_mastery at #9!
  Adding skill skill_pole_mastery at #10!
  Adding skill skill_cleave_weapon at #5!
  Adding skill skill_impact_weapon at #6!
  Adding skill skill_pierce_weapon at #7!
  Adding skill skill_slash_weapon at #8!
  Ignoring skill skill_woodsman because it is unimplemented!
Initialize new client/server data
create_socket(): standard.
Loading image file ./lib/daimonin.0
Creating client_bmap....
Loading ./lib/animations (id:4)...(size: 321409 (40212) (crc uncomp.: c03d2f1)
Loading ./data/client_bmaps (id:5)...(size: 289856 (130732) (crc uncomp.: 6f0a1bf1)
Loading ./lib/client_sounds (id:0)...(size: 3173 (1565) (crc uncomp.: fa3b2e8c)
Loading ./data/client_skills (id:1)...(size: 4255 (1298) (crc uncomp.: 47c0d1b0)
Loading ./lib/client_spells (id:2)...(size: 3279 (1241) (crc uncomp.: 62673a7e)
Creating ./data/client_settings...
Loaded 4 player race templates:
human_male human_female NULL NULL stats: 13 13 13 12 13 13 12
elf_male elf_female NULL NULL stats: 12 15 11 13 11 15 11
half_elf_male half_elf_female NULL NULL stats: 13 14 12 12 12 14 12
dwarf_male dwarf_female NULL NULL stats: 14 12 14 12 13 12 12
done.
Loading ./data/client_settings (id:3)...(size: 2319 (1246) (crc uncomp.: 72e38e52)
Init arch default AI: Guard->'Guard arch AI'  Done
loading ban_file....
loading channel_file....
Could not find channel_file. Using default channels.
loading gmaster_file....
Init instance system:  set ID:1405428155 num:0
Now initializing plugins
Plugins directory is ./plugins/
Registering plugin plugin_lua.dll

It crashes at that point.
Posted by Clobber

Collector Of Burnt out torches, 0 and Counting.

,-.  ___ ,-.
 \/ .   .  \ / 
(___O___)
 /  \      /   )
 ( ||       || )
  000     000
Woof, Woof!

Quote from: Longir
I use caution, fear is a distraction

smacky

« Reply #7 on: 15, July 2014, 14:58:58 »
Did you compile the plugin (what's in server/plugins)? IIRC it's a separate CB project.

_people_

« Reply #8 on: 15, July 2014, 18:22:18 »
It's strange that it won't work without the plugin, because the server's meant to run just fine without it (and Main did a few days ago). Most likely case is that you grabbed a copy of the server from a few days ago. If you grabbed the server before July 12 but after Smacky fixed (?) the skills bug you have a bad copy of the plugin file which won't compile. Grab the latest copy of the server and recompile.
-- _people_ :)

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