Language: 
To browser these website, it's necessary to store cookies on your computer.
The cookies contain no personal information, they are required for program control.
  the storage of cookies while browsing this website, on Login and Register.

Author Topic:  10.6 Client - minor enhancement request  (Read 6982 times)

0 Members and 0 Guests are viewing this topic.

Torchwood

« on: 04, February 2012, 13:47:12 »

Currently, when using client in windowed mode, the smallest size is 800x600.

My netbook has a screen size of 1024 x 600, but I like to keep the Windows taskbar always visible, which means my usable screen size is a bit less than 600.

Can we have a client resolution of, say, 500 pixels tall? 

smacky

« Reply #1 on: 04, February 2012, 15:40:48 »
Yes. Guess what? I even have some old code which does it (combined with a lot more). It's not quite as trivial as you might think. Well it is in theory. But in practice the existing code still assumes a fixed 800x600 screensize in a few places. For example, the book GUI is always centered to an 800x600 screen regardless of the actual screensize.

On top of that some larger graphics (such as the book and NPC GUIs and various dialogs) are as big as they are and won't fit on a very low res screen.

This is also true of the map as a whole. This gets round it by being scalable, and I extended that to the whole screen (so any x by y res works fine). Problem is this is slow as hell currently (very CPU intensive).

But bearing in mind you may lose the edges of big gfx, allowing <800x600 is not too hard.

Tags:
 

Related Topics

  Subject / Started by Replies Last post
81 Replies
38541 Views
Last post 30, July 2007, 03:16:27
by Ellwoodblues
2 Replies
936 Views
Last post 02, January 2008, 11:39:30
by ollobrains
7 Replies
1578 Views
Last post 22, March 2008, 04:37:04
by angry
5 Replies
1883 Views
Last post 16, April 2009, 17:54:14
by Alderan
12 Replies
4244 Views
Last post 19, June 2010, 12:46:59
by smacky