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PvP Map - King of the Hill (KotH)

PvP Map - King of the Hill (KotH)
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6 comments

_etzio's picture
Map Wizard
Artist
 

First off, that is too small for teams of pvpers.

20 weeks 4 days ago
 

blingking114's picture
Mapper
Daimonin Team
 

bluuuuuuuuuuueeeeeee

28 weeks 2 days ago
 

_people_'s picture
Core Team
Map Master
 

Cliché, but functional.

29 weeks 3 days ago
 

Killest_is_awesome's picture
Map Wizard
Artist
 

Okay, i see. But whats your opinion on the name colors?

29 weeks 3 days ago
 

_people_'s picture
Core Team
Map Master
 

First of all, you should always use real multiples of 24, because official maps MUST be split and connected into 24x24 maps. Don't rely on nonsense like the numbers being backwards for multiples. If you really can't fit something on a map of that size, use empty* padding around the edges. Also, it's not "technically twice as big as a regular map". 24 * 2 = 48, not 42.

"_person_ you need to..." -- I don't need to do anything. I write scripts whenever I want to.

"... make a Lua script that disallows players to leave the group during PvP play" -- This is pretty much impossible. For one, Lua can't manipulate groups aside from ob:GetGroup(), which returns a table of a player's group members. Only the player's object can be manipulated here, though. Additionally, we cannot interfere with a player's ability to log out, which will cause them to leave the group. The best we can do is provide an alternative group system specifically for PvP which only allows players to leave groups when they have finished the match.

29 weeks 3 days ago
 

Killest_is_awesome's picture
Map Wizard
Artist
 

In Order to win the KotH Match, you or another member of your team must stay in the center of the map for 1 and a half minutes. (so you would have to stay within the 'hill' area for a minute and 30 seconds)

EDIT: And lets say you are on the red team, the letters of your name would be red. (that goes with the other color teams) The Color teams i have chosen are by my imagination, team Blue, Red, Black, and White.

map size:

x = 42 ; y = 42

I Figured out that the perfect map size is "42,42" because i took the number "24" and switched the digits, making "42". That is technically twice as big as a regular map.

This photo is outdated though, after i uploaded this map photo, i added chests nearby each team's spawning area, the chests are filled with weapons that could help players out a little in being the king(s) of the hill.

...and you may not be able to see them, but there are small shortcuts within the map, to help get to other teams' spawning areas and attack them. @_person_ you need to make a Lua script that disallows players to leave the group during PvP Play.

29 weeks 4 days ago
 

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