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Author Topic: May I Have a Demon Plane Map?  (Read 6047 times)
Killest_is_awesome
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« on: March 16, 2012, 08:07:49 pm »

I Need the Demon Plane Map that is North of the Haunted Mansion, that map that shows the path but then its blocked off by Cave walls, I need that map so I can test it with my Lyvim Maps.

So Please, may I have a Copy of it?

Sincerely, Killest The Goofball  :P

clobber
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« Reply #1 on: March 16, 2012, 08:13:32 pm »

Yes. Check it out of the repository.
Killest_is_awesome
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« Reply #2 on: March 16, 2012, 08:32:41 pm »

Where is the repository again?

I'm having a hard time remembering stuff
clobber
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« Reply #3 on: March 16, 2012, 09:47:47 pm »

Why don't you read all the posts? That's why they don't get moved.
_people_
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« Reply #4 on: March 16, 2012, 11:16:06 pm »

Actually I don't believe the map in question is on mapwiz (which Killest *should* have access to), but on Daiserv which is MM-only.

However, I do not believe that such a map is necessary for him. If he wants to add on to the north of it, he can just create a path going north on a new maps and work from there. It doesn't even have to line up with the original path, we can simply add a connector map between the two if necessary.
Killest_is_awesome
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« Reply #5 on: March 17, 2012, 12:11:55 am »

I Didn't think I'd have to explain myself here but......

Its for testing reasons, whether the path going North would look right going into Lyvim.


But, I've been thinking, when/if Lyvim gets put on Main between B5 and B6, the Cave walls can stay there, All we would need to do is contruct a portal somewhere in the Haunted Mansion or somewhere else to let people go to Lyvim at the Level of 80. So I don't really need the Demon Plane Map AtM.....

But I strongly suggest, if you guys even make this happen, that the Portal be set in the Ruined area East of the Haunted Mansion.
clobber
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« Reply #6 on: March 17, 2012, 12:17:55 am »

Ok. So when Beta 5 and a half comes...
_people_
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« Reply #7 on: March 17, 2012, 12:19:48 am »

I was thinking more of B(5 and 9/16).
clobber
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« Reply #8 on: March 17, 2012, 12:35:49 am »

Hmm... yes, that would allow for development to shift along a bit. By then we might have also been able to introduce facial recognition and biometrics to our log-in system.
Killest_is_awesome
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« Reply #9 on: March 17, 2012, 03:08:37 am »

@Clobber I actually meant ANY TIME between B5 and B6.....
ThePlaneskeeper
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« Reply #10 on: March 17, 2012, 04:24:45 pm »

You know, I don't know how all the map wiz stuff works now since I've been gone for a while, but I always thought that it was the mapmaster's job to make the maps connect and look right together, not necessarily the mapwiz's job.  But whatever!  I'm not a part of that team so it's probably none of my business
smacky
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« Reply #11 on: March 17, 2012, 05:47:43 pm »

Yeah, what _people_ and TPK said.

@Killest: Don't be too set on your map being added to a specific area of dp. dp is scheduled for a major rework in B6 so the current layout will (hopefully) be totally changed anyway. Worry about making your map cool so that MMs decide they must use it. They can then worry about fitting it in.
zrubavel
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« Reply #12 on: March 18, 2012, 03:57:15 pm »

By then we might have also been able to introduce facial recognition .
but all half-elves,humans, dwarves etc.look exactly the same? :)
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