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Author Topic:  v0.10.6 Bugs  (Read 62030 times)

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smacky

« Reply #60 on: 13, April 2014, 17:45:03 »
No. I can't access test shell so the reboot script is not updated and still builds from the old sf repo. So test is stuck at 0.10.5-w (and old sf arches/maps).

clobber

« Reply #61 on: 13, April 2014, 18:11:47 »
Why's that? What did you do to MT? :P
Posted by Clobber

Collector Of Burnt out torches, 0 and Counting.

,-.  ___ ,-.
 \/ .   .  \ / 
(___O___)
 /  \      /   )
 ( ||       || )
  000     000
Woof, Woof!

Quote from: Longir
I use caution, fear is a distraction

smacky

« Reply #62 on: 13, April 2014, 21:05:27 »
LOL Nothing. It's just never happened. (Since a couple of years ago shell access is by SSH key and my key isn't registered on test for some reason.)

Shroud

« Reply #63 on: 13, June 2014, 01:18:17 »

  • When applying a potion from within a bag, it will make the stack disappear until the sack is opened and closed again.  -- FIXED (0.10.6-c)
  • no drop items like keys can't be stored outside inventory like key rings. -- FIXED (0.10.6-c)
Just a FYI but when I try to put a key (no-drop) into a bag it says it can't be stored outside inventory. Was work around keyring specific or has bug reappear?
Doesn't matter, you'd die anyway. ;D Shroud's a hacker. After many hours of deep thought I have came to that conclusion.

smacky

« Reply #64 on: 14, June 2014, 20:07:59 »
Not entirely sure actually. It definitely is fixed in 0.10.7 (but not sure if that's the version on dev or the unreleased version -- I think it's the dev one).

Shroud

« Reply #65 on: 14, June 2014, 20:22:17 »
Unsure, well I think main is 10.6-e so I figured that since it was fixed on 10.6-c it should be worth mentioning
Doesn't matter, you'd die anyway. ;D Shroud's a hacker. After many hours of deep thought I have came to that conclusion.

Joe

« Reply #66 on: 14, July 2014, 22:19:13 »
Been wondering if there was a fix for the no-drop keys, so we can put them on a key ring again.  Atm all my keys are scattered in my inventory taking up lots of space. 
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

smacky

« Reply #67 on: 15, July 2014, 12:29:15 »
It's in 0.10.7 (bit involved to apply it to 0.10.6).

smacky

« Reply #68 on: 15, July 2014, 14:51:52 »
Using the new .6 client.  I've also got some kind of bug with my Grace.  Showing I have 65,467 grace.  It counts down as I use it, not sure what happened to cause this.  Oh and it's growing as it regenerates.  :o

Fixed in 0.10.6-h. This was  caused by a MM/SA casting. This allowed mana/grace to go negative (signed). The cllient interprets the numbers as unsigned, so -1 is 65535, -2 is 65534, etc. We now have a floor of 0 server-side.

Joe

« Reply #69 on: 15, July 2014, 22:02:46 »
Nice work Smacky!  :)
Whoever said "Out of sight, out of mind" never had a spider disappear in their bedroom.

Shroud

« Reply #70 on: 12, September 2014, 19:47:52 »
Display bug for equipped unIDed item. Way to reproduce is to equip an unIDed item. Note it says level req 255(null)
(click to show/hide)
Doesn't matter, you'd die anyway. ;D Shroud's a hacker. After many hours of deep thought I have came to that conclusion.

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