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Tasklist
FS#55 - sigsegv in menu.c while login in...
Attached to Project:
Code
Opened by
sur3 (sur3) - Thursday, 07 October 2010, 01:19 GMT+1
| Task Type |
Bug Report |
| Category |
Client2D |
| Status |
Unconfirmed |
| Assigned To |
No-one |
| Operating System |
Linux |
| Severity |
High |
| Priority |
Normal |
| Reported Version |
Main/Test (server) |
| Due in Version |
Undecided |
| Due Date |
Undecided |
| Percent Complete |
|
| Votes |
0
|
| Private |
No
|
|
Details
Works fine in 0.10.3, but 0.10.5 crashes when loging in.
It just draws the map and then crashes immediatly:
PlayerCmd: lengths do not match (20!=19)
Loading quickslot settings for server
Trying to save options... OK!
Program received signal SIGSEGV, Segmentation fault.
0x00000000004329e5 in widget_quickslots (x=<value optimized out>, y=<value optimized out>) at ../../src/menu.c:1605
1605 sprite_blt(spell_list[quick_slots[i].spell.groupNr].entry[quick_slots[i].spell.classNr][quick_slots[i].shared.tag].icon,
(gdb) bt
#0 0x00000000004329e5 in widget_quickslots (x=<value optimized out>, y=<value optimized out>) at ../../src/menu.c:1605
#1 0x000000000044570d in process_widget () at ../../src/widget.c:903
#2 process_widgets () at ../../src/widget.c:973
#3 0x000000000042d61f in DisplayLayer3 (argc=<value optimized out>, argv=<value optimized out>) at ../../src/main.c:2733
#4 main (argc=<value optimized out>, argv=<value optimized out>) at ../../src/main.c:1863
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Loading...
Can someone probably repair my main char to work again, please?
...anyway a segfault shouldnt happen.